Video notes: This should essentially be the same test animation published here (reattempted with the newly acquired humanoid assets).

Project notes: Being still a test, not much effort was made animating these newer assets. I should still retry another God willing. This clip was rendered on 854×480 (with 2550 frames) and still took over 60 hours to render). Facts that aggravates the my wish for a worthier render rig.

P.S. Turns out the city environment was meant for games and animation. Which should explain why it is low poly and with abnormally high road kerbs. Also the struggle to get good render output despite trying a great many means.