Committing to debug all published games first

I have just managed to get the PC version of the 3D city driving game (mentioned here) onto a fairly usable state and expect to publish it right away. I am not sure if I should compile an Android version first. Especially since the PC version may be a little heavy for some low-end on board graphics chips. But I am otherwise committing to try and debug all published games prior to undertaking a new Read more…

Alms expected to get the first marketing campaign

After months of working on the likeChrist web infrastructures, I have yet complete the basics on generally all domains (subs and main included). With a fair amount of general cleanup, proof reading, page edits as well as feature integration/modification work still pending. The Alms platform is however a lot usable at this point and can now quite fairly serve both giving as well as needy saints. I in fact have deliberately spent a lot more Read more…

The Wendy version of the Lord’s Prayer | WIP

Video note: As with the George clip here, this is a newer ‘Wendy only’ version of ‘The Lord’s prayer’ animation published here. Project notes: I have just this rendered out and have yet to compile the combined version thereof. This was as well rendered on 480p on this one cloud render service that recently offered support for multiple image rendering (after I had only found it to offered single image render at the time). Each Read more…

Kids 2D Picture Puzzles game | Android & PC

  Game title: Picture Puzzles Game controls: UI Buttons & Mouse Platforms: Android & PC (iOS & Mac pending) Apk size: 23MB for Android Zip size: 31MB for PC Number of levels: N/A (But there 8 pictures to choose from) Game description: A Christian friendly 2D picture puzzle game where the player seeks to rearrange a picture by dragging and dropping its shuffled block pieces. A peek/hit button included to help the player avail a Read more…

Kids Balloon Across 2D game | Android & PC

  Game title: Balloon Across Game controls: UI Buttons & Mouse Platforms: Android & PC (iOS & Mac pending) Apk size: 24MB for Android Zip size: 17MB for PC Number of levels: One endless level (so it seemed) Game description: A Christian friendly 2D hot air ballooning game where the player seeks to keep their hot air balloon in the air and away from tree obstacles as they collect smaller airborne balloons. Game project notes: Read more…

Settled for likeChrist.co for the time being

After some earnest comparisons, I settled for the .co TLD. As I journal this, I am about 30% through the actual files migration process. While the URLs and their respecting SSL certificates are already functional. Being something I do not do very often, I run into frequent dead ends requiring prior research or refreshing breaks. Working about a stretch on overall progress (been around two days now). The domain name and SSL certificates were secured Read more…

Domain hosting plan finally upgraded

As noted here, I already had reasons to believe that the hosting plan then at hand could use upgrading. But I did not expect to hike resource usage just by carrying out modifications. Which should also explain why I first had to suspect poor signal – until I had to access the control panel (cPanel) and found that the CPU usage peaked to 99% (100% at one point). Coming to think of it, I certainly Read more…

Betty’s disconsolation reattempted with new assets

Video notes: This should essentially be the same test animation published here (reattempted with the newly acquired humanoid assets). Project notes: Being still a test, not much effort was made animating these newer assets. I should still retry another God willing. This clip was rendered on 854×480 (with 2550 frames) and still took over 60 hours to render). Facts that aggravates the my wish for a worthier render rig. P.S. Turns out the city environment Read more…

Kids colorful tanker truck assembling stop-motion video

Video note: A Christian friendly kids stop motion animation of a colorful tanker truck assembling. Project notes: When these (a set of four) were bought for the boys over two week ago, I also so heartily wished to have them on a stop motion animation video – but this could not be easily possible as I had not gotten to designate a space for this work type ever since we left Gogo’s. Scene setup in Read more…

The Lord’s prayer reattempted |WIP

Video note: This is a newer version of ‘The Lord’s prayer’ animation published here. Project notes: Only the George model appears on this as the Wendy model’s frames are still pending render. This was rendered on 480p locally (after the AWS’ failed attempt) – and each frame took about 2 minutes. While there is much room for improvement, the clip is quite fun to watch  and that Christian safe. I feel the very models (George Read more…

Kids Rain and Apples Harvest 2D game | Android & PC

  Game title: Rain and Apples Harvest Game controls: UI buttons & Mouse Platforms: Android & PC (iOS & Mac pending) Apk size: 14MB for Android Zip size: 17MB for PC Number of levels: One dynamic levels for each Game description: A two in one Christian friendly 2D rain droplets and apples harvest for kids game. Game project notes: This was a ready made game template found offered for free online. There was hardly any Read more…

Went to test out AWS’ EC2 in hope for a low cost render farm without success

After spending a day or two trying to both learn and test render using AWS’ virtualization machines called EC2, It seems I am essentially back where I started out. Of all web related setups I have had to work on, I find AWS’ setups to be one of the most challenging ones. After progressing so far as getting actual rendered frames, It seems EC2 is still not the way to go. Well this option was Read more…

Story audios to be hopefully redone using real human voice

As of today, all story audios are done using the TTS engine acquired sometime back. While it fills the gap quite failry, I must own that using real human voice-overs should do even more justice to pronouncation, tone and well as audibility. Having had no success capturing hopeful audios thereof locally (due to either want of a worthy device or skilll), I am contemplating more paid voice-over services (have seen some offers as low-priced as Read more…

Infrastructural tasks shelved until further notices

With regard to website infrastructuctures, much of what needed little to no direct financial expenditure have I fairly attempted to date (with the exception of proof reading as a lot of creative writing was necessary and I have yet to wrap proof reading). However due to my current monthly obligations, I feel I must shelf what can wait (that requires direct financial expenditures) for whenever there should be a disposable budget. Which tasks are the Read more…

Been trying to adapt the new assets to recent test animation

Ever since acquired, I have at sundry times worked towards adapting the same humanoid assets to the recently done test animation. I have not been able to test render the whole at fair resolution but the assets seems to complementary each other quite fairly. And bridges very well the gap I feared the previously used ones were evidently leaving. For the time being, I should test render on the desktop on hand. But hopefully commit Read more…